Hello Face!
I made a template from your unqiue item sheet, to speed up inserting and updating data. Actually placed at the german pages, but I expect you can access it also as 'template:unique' at the en.* part (that how it works also the other way around for me) It should be self-explaining, even for having the description in german; but feel free to ask if there are things unclear. To have a look, I already put the first amulet in: Araku Tiki --Mr.Cee (talk) 09:48, 13 August 2012 (UTC)
- add: didnt work with the different data on non-item uniques (gem, map) but can easily be adapted if we would.
- add2: found a solution to also cover the different requirements into a (hopefully) working visual, 2nd example: Astramentus --Mr.Cee (talk) 11:51, 13 August 2012 (UTC)
- I think we'd definitely be better off modifying the item template so every item looks the same. It will make it much easier to update everything at once. I'll have a play with the template when I'm not at work and see what I can come up with. It's in need of a restructuring either way. Iamacyborg (talk) 13:08, 13 August 2012 (UTC)
- I just took a look into other templates, to see how far I could get it working - the used structure just reminds me on the templates of the areas and quests. Just as a test and suggestion how we could avoid a lot redunant code on multiple pages. Only 'played around' with my little practice on such things! Feel free to reassemble it in any useful way.
- I think we'd definitely be better off modifying the item template so every item looks the same. It will make it much easier to update everything at once. I'll have a play with the template when I'm not at work and see what I can come up with. It's in need of a restructuring either way. Iamacyborg (talk) 13:08, 13 August 2012 (UTC)